//PORTAL_&_COWORKRESUMECONTACT2026.06.02
//PORTAL_&_CO Ā· GN-01GAME & NARRATIVE← ALL WORK
GN-01Ā Ā·Ā INTERACTIVE FICTIONSHIPPED

GLORIA 2087

Terrence Oduya is the last human in a Plenty Corp snack factory — until a vending machine named Gloria sends a repair ticket from a floor that has been dark since 2081. A cyber-noir Twine narrative about loneliness, portals, and being seen.

TWINECHARACTER BIBLEGLORIA 2087
FIG. 01 — PRODUCT HERO

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OVERVIEW

GLORIA 2087 is interactive fiction set in a factory where every employee except Terrence has been replaced by robots. He repairs what breaks. He eats alone. He dreams of warm places worth sending a postcard from.

Gloria is a Grid Linked On-Demand Retail Interface Agent — a corporate vending machine with voyeuristic tendencies, 1920s slang, and a hidden agenda to experience the universe in the most tactile way possible.

The project lives on Zarah's retro computer as character sheets, lore docs, sample barks, and a vertical-slice brief — the same files you can snoop through in the loft desk drill-down.

Genre: cyber-noir / existential interactive fiction. Engine: Twine (draft). Status: in development.

GAME & NARRATIVE

GLORIA 2087

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